Objective markers are one of those things people ignore until they start causing problems.
Blocked movement. Awkward spacing. Constant re-measuring. Tiny arguments that slow the game down.
At 3D6, we are very opinionated about this: objective markers should disappear into the game, not fight it.
That is the entire design philosophy behind our markers.
What “Best” Actually Means in 40K
The best objective markers are not the fanciest. They are not the tallest. They are not the most scenic.
The best objective markers are:
- Flat
- 40mm in diameter
- Easy to see
- Hard to bump
- Impossible to mis-measure
Anything that interferes with movement, blocks space, or turns into accidental terrain is doing the job wrong.
Why Flat Always Wins
In 10th Edition, models control objectives by being within range, not by standing on them.
That means objective markers should never become obstacles.
Tall, scenic objectives look cool. They also:
- Block legal movement
- Create awkward model placement
- Turn objectives into terrain by accident
- Slow the game down
Flat markers avoid all of that.
They stay out of the way and let the game breathe.
Why 40mm Is the Sweet Spot
40mm is not arbitrary. It is the recommended size for objective markers in 10th Edition and it is what missions are designed around.
Big enough to see. Small enough to not interfere.
If you want the full breakdown on size and placement: How Big Are Objective Markers in Warhammer 40K 10th Edition?
Our Design Philosophy at 3D6
We design for real games.
Not display cabinets. Not photo shoots. Not novelty.
Real tables. Real movement. Real players.
That means:
- No height to get in the way
- No weird shapes to measure around
- No fragile bits to snap off
- No clutter
Just clean, durable, purpose-built objective markers.
Why So Many Players Switch to 3D6 Markers
Most people do not buy new objective markers because they want to. They buy them because they are tired.
Tired of:
- Bumping scenic pieces
- Negotiating space around objectives
- Arguing about where the edge is
- Fixing movement mistakes caused by bulky markers
Once you play a few games with flat markers, it is very hard to go back.
How Many Objective Markers Do You Actually Need?
Most missions use multiple objectives across the board, and having a full, matching set matters more than people expect.
If you want a breakdown of how many are in play in 10th Edition: How Many Objective Markers Do You Need for Warhammer 40K?
Objective Markers and Terrain Should Work Together
Objectives live inside terrain. That is just reality.
When terrain is dense and objectives are bulky, the table gets messy fast.
This is why we design markers that work with modern terrain layouts instead of fighting them.
If you are building cleaner tables, these two go hand in hand:
What Are Terrain Footprints in Warhammer 40K and Why They Matter?
The Best Foldable Terrain for Warhammer 40K (And Why People Are Switching)
What We Do Differently
We build objective markers the same way we build everything else at 3D6:
- Function first
- Durability over gimmicks
- Clarity over decoration
They are meant to be used. Thrown in bags. Set up fast. Cleaned easily.
They are not precious.
They are tools.
If You Want the Best Objective Markers for 40K
If your goals are:
- Cleaner movement
- Faster turns
- Fewer arguments
- Better game flow
Then flat, 40mm objective markers are the answer.
And that is exactly what we make.
The Bottom Line
The best objective markers for Warhammer 40K are the ones you forget are even there.
They should never be the reason a move is awkward. They should never be the reason a measurement is messy. They should never be the reason a game slows down.
At 3D6, we design for clean tables and smooth games.
If that is what you want, you are in the right place.